New Garden - Lost Lagoon


This patch adds a new playable garden area for Garden of Mooj. Explore the windswept beaches of the Lost Lagoon. Discover new foods and buildings for your mooj, as well as battle new enemies.

Added farmable tree patches. Plant one tree seed and then harvest fruit day after day. Unlocked after entering the lagoon garden for the first time
-Sunset mangos
-Forbidden figs
-Cocoa Pods
Tree seeds can be found in their own shop, located in the new lagoon garden.
 
Added the egg shop to the caverns that sell rare colored mooj eggs. Some of them might be useful for unlocking relics. Currently has
- Crimson
- Pine Green
- Sun Yellow
 
The cooking pot has been reworked. Instead of taking 2 foods, it will only take 1 food to produce a higher quality product. With over 60 food items in the game, there were too many possible combinations for the ~10 product foods. So for now it’s been made easier. It also will no longer cook the food if it doesn’t have a valid product. Cooking time reduced from 60 to 40 seconds. Mistakes are now available through the decomposition of certain foods, for those who want the encyclopedia entry.
 
Added 18 more food items including the tree fruits
2 are made in the cooking pot,
5 from the new fermenting barrel,
The rest are foraged around the lagoon garden
 
Added two more buildings, a fermenting barrel that converts food into longer lasting products, and a secret building.
Mooj can now be pet to restore health when they’re fainted
Mooj Movements are now smoother
Mooj now wait patiently when you’re holding something they want. Mooj will only learn this behavior when their Intellgence is above 25
Mooj can swim sort of
Mooj will no longer eat food when their hunger is below a certain amount (30). Mooj now spawn with 100 hunger
The player can also swim by pressing the jump button in water
Added portals to represent transitioning between gardens
Added Jumping, landing, and walking sound
Day now lasts 60 seconds longer (270->330)
Night lasts 30 seconds longer (120 ->150)
Lowered the gold gain on kill of certain enemies
 Also added a chest to sell items to the cavern
Bugfixes:
Food items now correctly show the price they’re sold at
Fixed an issue where screen size would affect some UI elements
Fixed an issue where the evolution bar would not update properly
Fixed a bug where relics would only test a Mooj’s primary color, instead of both primary and secondary
Fixed a bug where foods spawned from decay would not have their sound effect volume adjusted.
Fixed a bug where foods spawned from the cooking pot would not have their sound volume adjusted.
Sprites now are mostly consistent in having a black outline.
Fixed an issue where mooj jump force was affected by fps.
Fixed fog effects rendering over sprites
Fixed a bug where the white ID text that appears over selected objects would take 1 frame to update
 
Other:
Added new night time music for the new lagoon garden as well as the caverns
Each building now has a different color
Lowered the selling price of pumpkins from 30 -> 12
Lowered height of grass in caverns
Wolf meat decomposes into grubs, wolf meat shelf life reduced from 3 to 2
Lowered spawnrate of seeds
Fixed rendering issue with seeds
Physics updates at 60 fps from 30
Trees are brighter in the caverns
Added sound effect for buying from shop
Added Sound for planting seeds in garden patches and new tree patches
Player will no longer jump upon landing if pressing the jump button mid air
Can no longer destroy buildings if they’re in the middle of a function (cooking, milking, etc)

This is just one of the many updates planned for Garden of Mooj. If you have any feedback, suggestions, bugfixes feel free to leave a comment.

Best,

Kcfos

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