Mooj Racing Update


Hey Everyone,

This update adds the realm of competition, home to a brand new racing mode! The realm can be accessed by a portal in the Lost Lagoon, unlocked after speaking to Bob for the first time. Select a Mooj and pay a 10 gold fee to start a race. If your selected mooj places in the top 3 you earn a gold reward and a special hat, and that Mooj is upgraded to the next tier. Each tier has stronger competitors, with 3 tiers in total.











The realm of competition is overlooked by a Mooj named Bob. Bob is the first NPC in the game, but more are in the works!




The update also adds the 'hat' section to the encyclopedia, showcasing all the different hats acquired during your play through
There are 3 new hats to be earned for the 3 tiers of races



- Added realm of competition, it's entrance is found in the Lost Lagoon

- Added 3 new hats

- Added hat encyclopedia section

- Mooj movement speed while swimming now affected by their intelligence

- Mooj now have a total stat cap of 400 for Strength, Agility, Intelligence. If a moojs’ Strength + Agility + Intelligence is greater than 400, they won’t gain these stats from eating food. For example a Mooj may have a build of 200 Agi, 100 Str, 100 Int. 250 is still the maximum for primary stats. Mooj previously above the cap are unaffected but will not gain any more Str/Agi/Int

- Added UI Button sounds to some buttons that didn’t have them (Mooj viewer, Building Spawner, etc)

- Selected mooj’s white outline is less thick

- In the event of falling out of bounds, you’ll be teleported to a predetermined respawn point in each garden

- Removed the invisible ceiling in all three gardens

- Fixed an issue where bowling pins weren’t standing upright properly

- Fixed an issue where mouse sensitivity wasn’t saving/loading properly

- Eyebats are less attracted to the mooj statue (7->4)



As always, you can post any bug reports/suggestions on the forums or the comments

-Kcfos

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