Small Update #4.2
Deadland 4000 » Devlog
- Starting equipment items will now be automatically equipped when starting a new game
- A confirmation prompt will appear when ending the demo.
- A confirmation prompt will also appear when giving up.
- The game will now no longer auto-target the nearest enemy when using an evokeable if your last movement was made with the mouse. If it was made using the keyboard it still will.
- The game will now default open as full screen for first time users. Can be changed in the options, which will be saved.
- Fixed a bug where dropping a chargeable item like a jetpack after using it would prevent it from recharging.
- After picking up a dropped chargeable item, the charge cooldown will reset back to max cooldown. This is partially to discourage item juggling and partially because I don’t want to save these cooldowns for every item on the ground.
- Fixed a bug where health warning and health critical sounds were not playing when the player dropped to 20 and 10 health respectively.
- Fixed a bug where enemies would not reveal soft-hidden objects they covered when moving away from a tile with instant animations turned on.
- Fixed a bug where the toxic pool terrain and tutorial grass terrains were missing a sprite
Files
deadland4000-mac-beta.zip 59 MB
Version 7 May 11, 2022
deadland4000-windows-beta.zip 49 MB
Version 8 May 11, 2022
deadland4000-linux-beta.zip 64 MB
Version 8 May 11, 2022
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Deadland 4000
Post-apocalyptic survival rougelike
Status | Released |
Author | kcfos |
Genre | Survival |
Tags | Post-apocalyptic, Roguelike, Turn-based |
Languages | English |
More posts
- Valentine's Update Version 1.2Feb 14, 2023
- Halloween Update - Patch 1.10Oct 29, 2022
- Small Patches October 11Oct 11, 2022
- Deadland 4000 Version 1.0 ReleaseOct 07, 2022
- Update #5.2 bugfixesJun 25, 2022
- Update #5.1 bugfixesJun 14, 2022
- Update #5Jun 13, 2022
- Small Update #4.3May 14, 2022
- small update #4.1May 09, 2022
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