Update #5.2 bugfixes
Deadland 4000 » Devlog
- Extra arms, Extra Tentacles and Extra head are now perks, not mutations, and are gained from tomes of experience.
Having a purely positive effect made these mutations no-brainers in the mutation pool. Replacing them are 3 new mutations:
- Ghoulform: Can’t regenerate health over time. +%40 melee lifesteal. Don’t get hungry.
- Ratform: -3 vision during the day. Sense Food.
- Frogform: Take .5 damage per turn outside in the sun. Can swim in water. Ignore the effects of rain and acid rain.
- Druid’s ability, renamed Magic Mastery, now increases the range of all wands by 1, in addition to restoring 5 health on wand use.
- Jetpack cooldown increased from 30 -> 60
- Spring boots cooldown increased from 30 -> 60
- Light wand cooldown increased from 20 -> 30
- Wand of fire cooldown increased from 20 -> 30
- Peppermint wand cooldown increased from 20 -> 30
- Death wand cooldown increased from 20 -> 30
- Lava bubbler damage decreased from 20 -> 16, but now ignores armor
- Lava bubbler cooldown increased from 30 ->40
- HOUND’s now have a bark ability, alerting nearby enemies to your location
- Cursed Abomination now have a similar ability, alerting nearby enemies
- Clownaconda hp increased from 40 -> 48
- Clownaconda damage decreased from 16 -> 14
- Moose hp increased from 50 -> 55
- Graveyard now has some more hedge walls
- Farm treasure vault is less empty, has some decoration
- Mall’s center food court now spawns with more enemies: 6 “normal” mall enemies and 4 clownacondas, up from just 3 clownacondas
- Enemies will now always do a minimum of 1 damage, regardless of player armor
- When instant animations are toggled on, special animations(hellbat, moose, frogs, etc) will happen 5x faster.
- Silver sickle(previously labeled crowbar) now grants 1 attack and %10 lifesteal. I had forgotten I added this to the graveyard loot pool and it wasn’t finished yet.
- Weather effects can now change the ambient lighting of the world
- Most wall structures are now half as high, in order to be less visually obstructive for the isometric camera
- Fixed a bug where selecting tiles in cast mode or examine mode with the keyboard had their controls inverted
- Selecting tiles this way will no longer allow for holding keys down, only individual presses
- Fixed a bug where ambush enemies(roadway mimics) had lighting on their disguise that didn’t match other objects, giving them away. This was not actually fixed in the last version
- Fixed a bug where units we’re not properly hiding objects in tiles they occupied when asleep.
- Fixed a bug where some units were not hiding objects (grass,corn) in the tiles they occupied sometimes
- Fixed a bug where the game would not load save files correctly with the mutant strength mutation
- Fixed a bug where if the player couldn’t reach an enemy while berserk (A swimming enemy surrounded by water?) the game would lock requiring you to reload.
- Fixed a bug where ambush enemies (pitdevils) would not spawn all of their vision indicators if they spotted the player sometimes.
- Fixed a bug where moose could push players into water
- Fixed a bug where stunned enemies (frozen goo) would spam the action log with the message about being stunned even if they weren’t visible
- Fixed a bug where the wait keybinding could not be rebound. Added 2 alternate wait buttons, which by default are mapped to “.” and the spacebar
- Fixed a bug where stationary units (scarecrows) wouldn’t update their vision, meaning they would ignore newly spawned obstacles such as corn
- Fixed a bug where the player could pause the game while berserking
- Fixed a bug where the camera wouldn’t update after using a red/blue pill after loading a game
Files
deadland4000-mac-beta.zip 59 MB
Version 12 Jun 25, 2022
deadland4000-windows-beta.zip 49 MB
Version 13 Jun 25, 2022
deadland4000-linux-beta.zip 64 MB
Version 13 Jun 25, 2022
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Deadland 4000
Post-apocalyptic survival rougelike
Status | Released |
Author | kcfos |
Genre | Survival |
Tags | Post-apocalyptic, Roguelike, Turn-based |
Languages | English |
More posts
- Valentine's Update Version 1.2Feb 14, 2023
- Halloween Update - Patch 1.10Oct 29, 2022
- Small Patches October 11Oct 11, 2022
- Deadland 4000 Version 1.0 ReleaseOct 07, 2022
- Update #5.1 bugfixesJun 14, 2022
- Update #5Jun 13, 2022
- Small Update #4.3May 14, 2022
- Small Update #4.2May 11, 2022
- small update #4.1May 09, 2022
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