Small update #3.3


Small update fixing some bugs, some changes, new car mimic enemy

  • Firewand, Flamethrower, flaregun, and lava bubbler will ‘burn’ objects that they target
  • Trees now burn into burning trees, becoming a light source.
  • Corn now burns and creates popcorn, which restores 1 food and 1 health
  • Grass and other cosmetic vegetation are now destroyed when burned
  • All enemies now have a %4 chance of spawning with a rare item. These enemies will have a star icon.
  • Added roadway mimics to the suburb biome. They take the place of cars %5 of the time
  • Dragging items with the mouse will now open the drop slot
  • Lowered volume of the game-start jingle from 1 to .6
  • Added some stuff past the main ending of the game, currently has no use, more will come of it in the future

  • Fixed a bug where permanent stackable statuses (health upgrade, armor upgrade, dmg, food) would not actually stack their effects from multiple sources
  • Fixed a bug where moving an item to another inventory slot would automatically evoke the item
  • Fixed some other issues where managing inventory items was not working as intended
  • Fixed a bug where the stomach worm mutation was not reducing food gain as intended
  • Corn grown from the corn gun now has a rising animation from the ground

Files

deadland4000-mac-beta.zip 59 MB
Version 3 Mar 19, 2022
deadland4000-windows-beta.zip 49 MB
Version 4 Mar 19, 2022
deadland4000-linux-beta.zip 64 MB
Version 4 Mar 19, 2022

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