Update #3.4
Deadland 4000 » Devlog
- An enemy’s vision stat will now represent how far they can see in cardinal directions (diagonal directions will reach slightly less). All enemies have had their vision updated to be around their actual view distance before.
- Added noise: Certain things will create noise. Enemies that hear noise will move towards the source, then continue wandering if they can’t find anything.
- Currently these weapons create noise: Revolver, Gatling gun, laser cannon, ray gun, Winchester, Flamethrower
- Added 5 new mutations to the pool:
- Teleportis: %3 to randomly blink nearby every turn
- Psychotic Rage: %1 to go berserk for 10 turns every turn
- Screaming urges: %3 to shout, creating a noise every turn
- Arboreal Transmutation: %1 to turn into a tree for 10 turns every turn
- Unstable Evolution: Gain 1 radiation every 60 turns.
- When in tree form you will now gain .5 food a turn in sunlight, equivalent to 2 photosynthesis perks.
- Photosynthesis has been moved from the mutation pool into the perk pool, it can now be gotten from tomes of experience
- Magnet ring chance to generate bullets lowered to %3 from %5.
- Fixed a bug where multiple magnet rings weren’t stacking.
- Cigarettes now always provide an instant speed action after 10 turns, rather than having a %10 chance each turn.
- Experiment now starts with cigarettes
- Enemies will no longer show their visible tiles until they’re examined. This is to try and reduce visual clutter. This can be reverted by toggling the ‘Show enemy vision’ option in the pause menu.
- Perks, mutations and statuses are now color coded
- Fixed a bug where clicking on an item to use it would break casting control
- Fixed a bug where after choosing an option in the discovery window, the game would still consider the cell clicked as being currently hovered over. This also broke casting control
- Fixed a bug where the player would continue berserking even in death
- The game will now never play the same sound multiple times on the same frame, which would result in it being louder. This could happen mainly from burning large amounts of corn.
Files
deadland4000-mac-beta.zip 59 MB
Version 4 Mar 22, 2022
deadland4000-windows-beta.zip 49 MB
Version 5 Mar 22, 2022
deadland4000-linux-beta.zip 64 MB
Version 5 Mar 22, 2022
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Deadland 4000
Post-apocalyptic survival rougelike
Status | Released |
Author | kcfos |
Genre | Survival |
Tags | Post-apocalyptic, Roguelike, Turn-based |
Languages | English |
More posts
- Valentine's Update Version 1.2Feb 14, 2023
- Halloween Update - Patch 1.10Oct 29, 2022
- Small Patches October 11Oct 11, 2022
- Deadland 4000 Version 1.0 ReleaseOct 07, 2022
- Update #5.2 bugfixesJun 25, 2022
- Update #5.1 bugfixesJun 14, 2022
- Update #5Jun 13, 2022
- Small Update #4.3May 14, 2022
- Small Update #4.2May 11, 2022
- small update #4.1May 09, 2022
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