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Devlog
Submission to AGDG DEMO DAY 55
Submission to /gedg/ Progress Day 5 : Anniversary
Submission to AGDG DEMO DAY 58
Submission to AGDG DEMO DAY 67
Untitled Auto Adventure Game
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Devlog
Patch: March 9 2026
March 09, 2026
by
kcfos
If you're playing on a downloaded client you should probably update to the latest version. This update might cause old saves to be corrupted. They will probably be reset automatically, or have to be r...
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Update: March 6th 2026
March 06, 2026
by
kcfos
It's been a while. Since the last update I ported the entire game: client and server from Godot C# to Ebitengine and Go. I did this because I realized Godot's C# was not getting Web support any time s...
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.32 Quickfix #2
September 12, 2024
by
kcfos
Screen settings should work correctly now. Scale Factor is now an independent setting...
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.32 Quickfix
September 10, 2024
by
kcfos
Fixed a bug where the game softlocked after selling an item that was equipped to a unit Clickable 'Reroll' and 'Battle Enter' buttons can now be clicked 'Reset Data' Now deletes local saves, as well a...
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Version .32
September 09, 2024
by
kcfos
There are now 3 classes with unique abilities: The fisherman has an expanded forage pool. It isn't that good right now. The Barbarian gets +%50 attack haste when they reach %50 health. The Jester thro...
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Version .31
March 27, 2024
by
kcfos
Added local play mode for if you don’t want to play online Added damage impact numbers. There are different colors for poison, curse, magic, and physical and damage >= 10 has larger text Added sound...
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Version .30
March 18, 2024
by
kcfos
1
Please update to the latest version before playing. There's still some bugs out there, it seems to work ok on my machine. Sometimes you do have to restart. Fixed a bug where the game screen resolution...
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